BU CogSci haberleşme grubuna Semih Özlem’den gelen bir iletiyi buraya not etmek istedim, 18 Mayıs Salı günü bir etkinlikle ilgili:
Sevgili bilişsel bilimciler,
Öncelikle size Boğaziçi Elektronik bölümünde Yağmur Denizhan’ın pazartesi akşamları düzenlediği Chaos toplantıları kapsamında 18 Mayıs 2010 salı günü saat 17:00 da EE Lounge’da, son zamanlarda matematiğin bilişsel yönleriyle ilgilenen matematikçi Alexander Borovik’in ağırlanacağını ve bir sohbet düzenleneceğini haber vermek istiyorum. Alexander Borovik hakkında bilgi almak için google, googlescholar ve wikipedia’ya başvurabileceğiniz gibi http://www.borovik.net/ adresine de göz atmanızı tavsiye ederim. Bu mesajın altında Yağmur hocanın göndermiş olduğu mesajı bulabilirsiniz.
Bunun yanısıra yakınlarda Ali Karatay ile görüşmem sonucu Saunders MacLane’in (cebirsel topolog, matematikçi, kategori teorisinin kurucularından) matematiğin genel yapısı hakkında “Mathematics, Form and Function” isminde bir kitabının olduğundan haberdar oldum. Biraz wikipedia’da MacLane’i araştırmam sonucu da http://en.wikipedia.org/wiki/Mathematics,_Form_and_Function adresinde bu kitap hakkında iyi bir başlangıç bilgisi bulunabileceğini, ve http://en.wikipedia.org/wiki/Where_Mathematics_Comes_From adresinde Matematiğin bilişsel tarafları ya da matematik denen faaliyetlere bilişsel bakış açısı getirme çabaları hakkında biraz bilgi sahibi olunabileceğini fark ettim.
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A fellow researcher, Amaç Herdağdelen has created an interesting game for his Ph.D. studies and I hope you will have fun playing it. According to him:
“Concept Game is a simple yet immersive game where a slot machine generates random assertions and you decide if they make sense or not. Each meaningful assertion is a winning configuration and you score points for detecting such assertions. At the end of each month top three players receive small gift checks from amazon.com.
The interesting aspect of Concept Game is that it’s another example of the games-with-a-purpose approach (http://en.wikipedia.org/wiki/Game_with_a_purpose). While people play the game, they also help a group of researchers to annotate a data set of common sense assertions. These assertions are automatically extracted from web-based text by text mining algorithms and the game helps them to filter out the meaningless ones.
But what is common sense? It is not found in encyclopedia, it is not explicitly stated in verbal communications. It is, after all, the very set of concepts and knowledge that we assume everybody else has; stating the obvious would be redundant. Without it, we wouldn’t be able to function in everyday life and neither artificial intelligence systems can. Some studies estimate that the amount of the commonsense knowledge that a layperson posses can be represented by millions of assertions (http://web.media.mit.edu/~push/ConceptNet-BTTJ.pdf). Representing such knowledge is essential if we want to have “intelligent” softwares that can “understand” our intentions and act accordingly.”
I just read 2 short articles in the intersection of NLP, classical linguistics and psychology. They bring up some critical and important points and I think we’re going to see more articles similar to them in the upcoming years:
- “What Computational Linguists Can Learn from Psychologists (and Vice Versa)“, Emiel Krahmer, Tilburg Centre for Creative Computing, Communication and Cognition, Tilburg University, The Netherlands.
- “What Science Underlies Natural Language Engineering?“, Shuly Wintner, Department of Computer Science, University of Haifa.
1.
Church is a probabilistic programming language designed for expressive description of generative models (Goodman, Mansinghka, Roy, Bonawitz and Tenenbaum, 2008). Church is a derivative of the programming language Scheme with probabilistic semantics. This website serves as a portal to work related to Church, including a reference implementation and a repository of probabilistic models expressed in Church.
Related links:
http://projects.csail.mit.edu/church/wiki/Church
http://www.mit.edu/~ndg/
http://www.mit.edu/~ndg/papers/churchUAI08_rev2.pdf
A Grand Unified Theory of Artificial Intelligence
2. Official Google Research Blog: Lessons learned developing a practical large scale machine learning system
A Turkish engineer is going to send a short entry to a popular Turkish community web site using nothing but his brain waves, an EEG device and a personal computer. For all BCI (Brain Computer Interfaces) people, this may happen to be a very interesting live show:
Posting an entry to Eksi Sozluk with EEG
Hi! On Thursday Jan 14th, 10.00pm (GMT+2) I will host a live event on this page as I post an entry to Eksi Sozluk using only my brain waves.
Check back on Thursday for this spectacular show!
Up until then, you can see previous videos I have recorded with the system, posting to Facebook and Twitter at http://furl.at/eeg1 and http://furl.at/eeg2